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Journal Article
Poetics Today (2017) 38 (1): 203–205.
Published: 01 February 2017
...Eyal Segal Reference Lakoff George Johnson Mark 1980 Metaphors We Live By ( New York : University of Chicago Press ). © 2017 by Porter Institute for Poetics and Semiotics 2017 Fahlenbrach Kathrin , ed., Embodied Metaphors in Film, Television, and Video Games...
Journal Article
Poetics Today (2006) 27 (2): 261–273.
Published: 01 June 2006
... of past events, thus advancing from a rival to a partner of historiography. The question to be asked is no longer merely what has happened? but also how was the event experienced, how is it remembered and passed on to succeeding generations? The new mnemo-historical genre of video testimony is analyzed...
Journal Article
Poetics Today (2006) 27 (2): 385–397.
Published: 01 June 2006
... testimony projects such as the Fortunoff Video Archive for Holocaust Testimonies and the Survivors of the Shoah Visual History Foundation, projects that pose new challenges to historians of the genocide. Porter Institute for Poetics and Semiotics 2006 Translated by Jared Stark Antelme...
Journal Article
Poetics Today (2018) 39 (3): 623–643.
Published: 01 September 2018
... of video games and webcomics. Our analysis draws upon and adapts Jan Alber’s cognitive reading strategies, already integral to unnatural narratology, while also taking into account new developments in cognitive approaches, notably those focused on reading as an embodied experience. In sum, we contend...
Journal Article
Poetics Today (2019) 40 (2): 183–187.
Published: 01 June 2019
... that until now have attracted comparatively little attention in multimodality studies, including not only multimodal novels, comics, and films but also current television programs, video games, and other forms of digital media. On the other hand, and no less importantly, the articles collected here engage...
Journal Article
Poetics Today (2019) 40 (2): 319–353.
Published: 01 June 2019
... that interactivity does not affect all works the same way, but manifests characteristics according to authorial design and the content and form of each work. Through a close reading of three digital life stories which employ interactivity differently—a web comic, a clickable scrapbook, and a narrative video game...
Journal Article
Poetics Today (2021) 42 (2): 149–172.
Published: 01 June 2021
... . Brillenburg Wurth Kiene , Driscoll Kári , and Pressman Jessica , eds. 2018 . Book Presence in a Digital Age . New York : Bloomsbury . Burgess Jean , and Green Joshua . 2009 . YouTube: Online Video and Participatory Culture . Cambridge : Polity . Butler Marilyn...
Journal Article
Poetics Today (2022) 43 (2): 287–308.
Published: 01 June 2022
... with networked audiences. As Nicholas A. John ( 2017 : 5) notes, sharing is now a metaphor we live by; it involves the entextualization of self—that is, the construction of the self through textual, written, spoken and/or visual means (e.g., messages, videos, and images). Entextualizing the self online is based...
Journal Article
Poetics Today (2006) 27 (2): 451–461.
Published: 01 June 2006
... Perceived: Recalling the Holocaust (Westport, CT: Praeger). Langer, Lawrence L. 1991 Holocaust Testimonies: The Ruins of Memory (New Haven, CT: Yale University Press). Langer, Lawrence L., 2000 “Reflections,” in Fortunoff Video Archive for Holocaust Testimonies Newsletter , spring, 4 -5. (New...
Journal Article
Poetics Today (2006) 27 (2): 399–423.
Published: 01 June 2006
... University Press). Fortunoff Video Archive for Holocaust Testimonies 1992 And Everything Else Was History . A-67 (edited program), Fortunoff Video Archive, Yale University Library. Fortunoff Video Archive for Holocaust Testimonies, 2000 Witness: Voices from the Holocaust , produced and directed...
Journal Article
Poetics Today (2022) 43 (2): 265–286.
Published: 01 June 2022
...) and lately, Twitter Fleets (2020), which are highly similar to “stories.” This phase in the evolution of storytelling facilities online can be characterized as sharing the moment(s) as stories : it involves rolling out visual and video facilities that purport to allow users to post beyond single feeds...
FIGURES
Journal Article
Poetics Today (2020) 41 (3): 437–460.
Published: 01 September 2020
... was confiscated by authorities. The crucifixion was shot separately on video, and it has been subsequently exhibited as the documentation to the action Do Not Believe Your Eyes. 2. The term action here is a literal translation of the Russian aktsya which is howMoscow actionists and those working in their legacy...
Journal Article
Poetics Today (2013) 34 (3): 361–388.
Published: 01 September 2013
... is to get the public to consume as many different media as possible. Jenkins (2006: 93 – 130) illustrates this situation with the case of The Matrix: the Wachowskis deliberately planned a narrative empire that involved not only the films but also video games and comics. The Matrix films functioned...
Journal Article
Poetics Today (2006) 27 (2): 249–260.
Published: 01 June 2006
..., let alone under- standing it or forming a remedial response on the basis of such knowledge. One of the distinctive characteristics of the contributions brought to- gether in this special issue of Poetics Today derives from their focus on video- taped oral testimony. Giving a voice...
Journal Article
Poetics Today (2017) 38 (1): 205–208.
Published: 01 February 2017
...Eyal Segal © 2017 by Porter Institute for Poetics and Semiotics 2017 Gibbs Raymond W. Jr. , ed., Mixing Metaphor . Amsterdam : John Benjamins , 2016 . xiv + 269 pp . New Books at a Glance Kathrin Fahlenbrach, ed., Embodied Metaphors in Film, Television, and Video Games...
Journal Article
Poetics Today (2019) 40 (2): 269–297.
Published: 01 June 2019
... semiotic multimodality video games References Aarseth Espen . 1997 . Cybertext: Perspectives on Ergodic Literature . Baltimore : Johns Hopkins University Press . Atkinson Paul Cooper Simon . 2012 . “ Untimely Animations: Waltz with Bashir and the Incorporation of Historical...
Journal Article
Poetics Today (2017) 38 (4): 781–783.
Published: 01 December 2017
... the page into the multifaceted realms of digital culture and media, starting with video games. As they have become more complex and variegated, particularly with the advent of massive multiplayer platforms, video games have proven every bit as capable of extensive story...
Journal Article
Poetics Today (2006) 27 (2): 275–295.
Published: 01 June 2006
... has hardly been subject to debate.This lacuna is especially striking, as, add- ing together the written, oral, and video testimony, it is the largest body of material on one event produced by those who experienced it, perhaps already totaling some 100,000 individual accounts.1 The apparent obvi...
Journal Article
Poetics Today (2015) 36 (1-2): 149–150.
Published: 01 June 2015
... such as video game narratives, demons in postmodern literature and culture, and gender in science fiction. He is cur- rently preparing a monograph entitled Reading Games: Video Games and the Limits of Literature. Further details about his research and publications can be found at his website...
Journal Article
Poetics Today (2022) 43 (4): 729–771.
Published: 01 December 2022
... . Cambridge, MA : MIT Press . Curtain . 2014 . Developed and published by Dreamfeel. (Windows.) Dällenbach Lucien . 1977 . Le récit spéculaire: Essai sur la mise en abyme . Paris : Seuil . de la Maza Antonio José Planells . 2017 . Possible Worlds in Video Games: From Classic...
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