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Journal Article
differences (2017) 28 (3): 44–66.
Published: 01 December 2017
...Kimberly J. Lau Avatar suicide videos ritualize an avatar’s final exit from the virtual world. Focusing on such videos in the context of World of Warcraft , this essay argues first that the avatar-player relationship produces a fluid subjectivity; then, drawing on Judith Butler’s theory...
Journal Article
differences (2014) 25 (1): 189–215.
Published: 01 May 2014
... roleplaying game World of Warcraft has existed since 2004 and still attracts players who inhabit its space for an average of twenty to thirty hours a week.2 In recent years, games have touched practically every aspect...