Search Results for tutorial school
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Cultural Politics (1 July 2012) 8 (2): 233–252.
Published: 01 July 2012
... development tutorial school neoliberalism When the Cold War came to an end, most socialist states were transformed politically, and their political banners changed as a result. However, China remained the same and clearly declared “socialist ideology” (based on Marxism) as the core of its national...
Cultural Politics (1 March 2013) 9 (1): 86–94.
Published: 01 March 2013
... 1997 I began taking classes at New York University's Center for Advanced Digital Applications in order to gain access both to Maya and to the center's sophisticated computer labs. References Hart, Claudia. ca. 2007–2010. Experimental 3D tutorials, School of the Art Institute of Chicago...
Cultural Politics (1 November 2017) 13 (3): 309–313.
Published: 01 November 2017
... want to write a long article on the change from modern to postmodern society but, instead, to present a brief commentary on my own shift, under Bauman’s instruction, from uncritical practice to the critical theory of the Frankfurt School and beyond. For me, Bauman’s lectures and tutorials on culture as...
Cultural Politics (1 July 2005) 1 (2): 215–232.
Published: 01 July 2005
.... Writing of the impact of piano competitions, Charles Rosen (2002 : 110) suggests: “a student who wins a prize is most often viewed as a vindication of the method of instruction or of the school.” Prizes assume a wider importance as representative – particularly through the role of sponsorship – of the...
Cultural Politics (1 March 2015) 11 (1): 111–125.
Published: 01 March 2015
... of new media that can enrich learning experiences for students. However, our emphasis is on the phenomenological and pragmatic development of “practice as the privileged site of the grasping of subjective experience” ( Depraz, Varela, and Vermersch 2003 : 161). And while the many schools of thought...
Cultural Politics (1 November 2018) 14 (3): 289–303.
Published: 01 November 2018
... with “chains of symbolic operations” that can and do have tangible, real-world effects, like the creation and management of subjects, including various kinds of Minecraft players, aspiring programmers, modders, YouTubers, elementary school students, Gamergaters, and so on. Siegert draws a direct...