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Journal Article
Camera Obscura (2020) 35 (2 (104)): 63–93.
Published: 01 September 2020
..., nonplayer characters, framing devices, or divinities, players regularly hear voices without seeing their source. While many games leave voices off-screen for reasons of technical and economic constraint, developers may restrict voices in this manner for other reasons as well—or at least with other...
Journal Article
Camera Obscura (2013) 28 (3 (84)): 67–101.
Published: 01 December 2013
... Schmid), Fränze (Helen Vita), Cilly (Annemarie Düringer), Trude (Irm Hermann), the Whore of Babylon (uncredited), the waitress (Elke Haltaufderheide), and Mieze (Barbara Sukowa). Across successive episodes, these minor characters offer a version of seriality inside the serial form that is Berlin...
Image
Published: 01 December 2021
Figure 2. LOGOtv's Facebook posts joke about the queer identities of Bewitched 's stars and characters, while FamilyNet's posts emphasize the family-friendly patriarchal nature of the show, highlighting here that its signature opening animations were made by a kid-friendly animation studio. More
Journal Article
Camera Obscura (2018) 33 (3 (99)): 103–127.
Published: 01 December 2018
... through the characters she develops and the milieus that dominate her cinema. While there is an absence of glamour, romance, and sentimentality, the characters also do not dwell in a state of material precarity; the insecurity they face is instead personal and social. Three tendencies distinguish Ade...
Journal Article
Camera Obscura (2020) 35 (2 (104)): 1–35.
Published: 01 September 2020
... photographs, seen as the public culmination of Jenner’s gender transition, and Almodóvar’s fictional film, centered on the forced surgical sex reassignment of one of its characters, both comment on the role of technically produced images in constructing visually articulated bodily materiality as central...
Journal Article
Camera Obscura (2017) 32 (2 (95)): 175–183.
Published: 01 September 2017
... the assumed heteronormativity of the characters in the script as well as by not limiting who can be cast as each character: a straight white man, for instance, can find himself playing a queer woman of color. Coffee troubles the idea of the gaze in the sense of being a transparent production wherein...
Journal Article
Camera Obscura (2017) 32 (2 (95)): 185–192.
Published: 01 September 2017
... the usual flow of information between the player and their player-character. In this text-based Twine game, players assume the role of an unnamed, unknown “you” as you spend a final moment with your lover. Made for the prompt “Ten Seconds,” its most notable feature is an omnipresent ten-second timer. When...
Journal Article
Camera Obscura (2008) 23 (1 (67)): 47–67.
Published: 01 May 2008
...Michael DeAngelis With Russell Crowe character attributes that might code the star as a narcissistic diva are recontextualized, constructing an authentic figure whose occasional acting out enhances his masculinity rather than feminizing him. This article contrasts the notion of the performer...
Journal Article
Camera Obscura (2009) 24 (2 (71)): 161–183.
Published: 01 September 2009
...Ewan Kirkland This article explores construction and representation of masculinity in the “survival horror” video-game series Silent Hill . Noting the dominance of traditional male characters and masculine themes within the video-game medium, the Silent Hill franchise is seen as deviating from...
Journal Article
Camera Obscura (2009) 24 (3 (72)): 1–39.
Published: 01 December 2009
... adorable characters both naturalized and eroticized the racial exploitation these films celebrated. For in her performances of complex racial, sexual, and gendered masquerades, Temple's characters engaged in forms of passing that were crucial to the domestication of blackness during this period. Camera...
Journal Article
Camera Obscura (2014) 29 (2 (86)): 1–33.
Published: 01 September 2014
...Anthony Reed This article situates Spike Lee's neglected collaboration with Suzan-Lori Parks, Girl 6 (US, 1996), as part of a broader shift in Lee's understandings of race in the neoliberal era. Its main character, simply called Girl 6 (Theresa Randle), aspires to be an actress, but after...
Journal Article
Camera Obscura (2018) 33 (2 (98)): 41–67.
Published: 01 September 2018
... as more defining of who they are than their minds and bodies. Rejecting aliveness as an intrinsic human quality, Nymphomaniac and Under the Skin reconceive of their characters as bags, rocks, and projectiles—and also, meta-reflexively, as beams of light. Invoking thinkers such as Jacques Rancière, Edward...
Journal Article
Camera Obscura (2018) 33 (2 (98)): 161–195.
Published: 01 September 2018
... and publicity that surrounded Tierney’s transformation. It argues that her shifting star image accommodated the different conceptions of the Laura character both at diegetic and extradiegetic levels, but made haute couture beauty accessible to the home front by concealing an ornamental process of female...
Journal Article
Camera Obscura (2019) 34 (1 (100)): 91–97.
Published: 01 May 2019
... of working, especially on documentary and installation pieces; her preference for frontal shots; her lack of interest in rules, realism, and character psychology; and her humor. The tribute closes with the filmmaker’s own words on her last film, No Home Movie (Belgium/France, 2015). Copyright © 2019 Camera...
Journal Article
Camera Obscura (2019) 34 (3): 157–167.
Published: 01 December 2019
...Alyxandra Vesey This article argues that more scholarly attention should be paid to women’s contributions to the practice of “theme singing,” or the textual and industrial practices of using vocalists as sonic proxies for television characters by articulating programs’ thematic concerns...
Journal Article
Camera Obscura (2020) 35 (1 (103)): 139–159.
Published: 01 May 2020
... because of this, the postindustrial city is ubiquitous within the genres of scifi/speculative, fantasy, and horror cinema, appearing consistently as backdrop, symbol, animus, and even in some cases, character. Given the wide literature on horror film, haunting, and traumatic memory, this article suggests...
Journal Article
Camera Obscura (2020) 35 (2 (104)): 37–61.
Published: 01 September 2020
... as a terrain of struggle, the essay mobilizes an analysis of the 2014 film Selma to illuminate the multiple resonances of the concept representation . Focusing on the film’s representation of women and girl characters, the essay argues that cinematic play with the terms and conditions of representation comment...
Journal Article
Camera Obscura (2020) 35 (2 (104)): 95–123.
Published: 01 September 2020
... lac , dir. Alain Guiraudie, France, 2013), and Tropical Malady ( Sud pralad , dir. Apichatpong Weerasethakul, Thailand, 2004). The textual analyses highlight a range of prevalent queer film settings, such as the road and nature, in which queer characters take refuge. The study aims to identify...
Journal Article
Camera Obscura (2017) 32 (1 (94)): 93–127.
Published: 01 May 2017
...’ conspicuously out-­of-­character presence in the theater serves to separate them from their likeness on-­screen — a scission that becomes all the more important given André Schaeffner’s appraisal of performative characterization: “Un homme qui se dédouble, telle peut être l’origine du person- nage...
Journal Article
Camera Obscura (2017) 32 (2 (95)): 165–173.
Published: 01 September 2017
... compiled a list (already more than 700 titles long) of games that include LGBTQ characters and references. The archive was published online ( lgbtqgamearchive.com ) and made available to the public in spring 2016. For each game in the archive, Shaw and her collaborators include a description of the game's...