The Trophy Called “Asian Hands”: On the Mythical Proficiency of Asian Gamers
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Published:April 2024
Prabhash Ranjan Tripathy, 2024. "The Trophy Called “Asian Hands”: On the Mythical Proficiency of Asian Gamers", Made in Asia/America: Why Video Games Were Never (Really) about Us, Christopher B. Patterson, Tara Fickle
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Chapter 6 offers a critical engagement with the notion of “Asian hands” and explores how this myth produces meaning for/in the fighting game community (FGC). Through a sociohistorical analysis, the chapter explores, first, how the mythic establishes the ontology of the Asian player as incompatible with and even destructive to the ludic structure of the game and the idea of fairness embedded in it; second, why the form of play embodied by the Asian hand is perceived as a challenge to the codified, rule-bound ludic structure of the game; and, third, how and why “Asian hands” within the meritocratic structure of the game and the FGC work as trophies, something to be possessed only by defeating.