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Journal Article
American Literature (2023) 95 (2): 229–254.
Published: 01 June 2023
... abandoned, AI researchers have recently called for their return, this time borrowing from the literary genre of interactive fiction, whose forms and conventions they might use to represent the world in text for the purpose of teaching machines to speak. This confluence of literary form and scientific method...
FIGURES
Journal Article
American Literature (2011) 83 (2): 279–303.
Published: 01 June 2011
... in Frank Reade, Jr., in Cuba (1895), a novel that presents Reade Jr. aiding the Cuban revolution against Spain and interacting with fictionalized portrayals of Cuban patriots Máximo Gómez and Antonio Maceo. By applying the Reade novels' narrative formula to create an overtly political text valorizing...
Journal Article
American Literature (2023) 95 (2): 381–395.
Published: 01 June 2023
... virtual worlds (originally multiuser dimensions or dungeons ), or MUDs. Popular in the 1980s and 1990s, MUDs combined elements of role-playing games, interactive fiction, and online chat. Players learned about the virtual world by reading descriptions of rooms, other players, and objects...
Journal Article
American Literature (2022) 94 (1): 73–102.
Published: 01 March 2022
...Josef Nguyen Abstract This article considers the cultural politics of frustrated potential for diverse representation in games by examining developer comments on the 1995 digital game I Have No Mouth, and I Must Scream , adapted from Harlan Ellison’s 1967 science fiction story of the same name...
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Journal Article
American Literature (2011) 83 (2): 331–354.
Published: 01 June 2011
... they function in a breathing world of people, events, conflicts, and social interactions. Furthermore, fiction offers science fiction authors a dynamic labora- tory where trial and error can produce conceptual leaps. Le Guin does not arrive at the idea of the Ekumen fully formed; it develops, instead...
Journal Article
American Literature (2020) 92 (4): 815–817.
Published: 01 December 2020
..., and the interactions between the two (3). Katie Owens-Murphy’s more formalist approach provides a new way to understand the rhetorical devices and stylistic challenges of modernist and contemporary fiction by arguing that twentieth-century American novels have “far more in common with lyric poems than...
Journal Article
American Literature (2022) 94 (1): 159–179.
Published: 01 March 2022
... with historically and geographically racialized others through a fugitive relationship to space. While Rockstar, as a video game studio, may not see itself explicitly intervening in a racialized and racializing political imaginary in its fictional worldbuilding, the kinesthetic, narrative, and cartographic...
FIGURES
Journal Article
American Literature (2022) 94 (1): 103–131.
Published: 01 March 2022
... ), in an astounding archaeology of the concept of play in French theory, uncovers a foundational interaction between Jacques Lacan and American game theory. Similarly, we can find in Gallagher’s indirect citation a hint of how game theory structures our understanding of the credit we extend to fictions, and how we...
FIGURES
Journal Article
American Literature (2011) 83 (1): 198–201.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 215–217.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 223–225.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 185–188.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 188–190.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 191–193.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 193–195.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 196–198.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 201–203.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 203–205.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 205–207.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...
Journal Article
American Literature (2011) 83 (1): 208–210.
Published: 01 March 2011
... born” and dependent on properly executed code; she includes in her field survey such genres as “hypertext fiction, network fiction, interactive fiction, locative narratives, installation pieces, ‘codework,’ generative art, and the Flash poem,” a list she admits is “by no means . . . exhaustive...